KoF XIII: Elisabeth Branctorche combo video (FINAL VERSION)
El mas reciente video de Persona respecto a KOF XIII y asi concluyendo su proyecto con este gran personaje.
Fuente:
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The King of Fighters XIII combo video showcasing what Elisabeth Branctorche is capable of, be that old, new, practical or impractical.
-COMMENTS-
Elisabeth is definitely one of the most bland characters in the game combo-wise but her combos are difficult to perform if you're up for a challenge. She doesn't have much variety at all but I was lucky enough to add in some new combos into the mix. She can mix things up a bit for flash yet still get the same results such as performing either her qcf K or qcb K or hcb-f AC or qcf BD into hcb-P (any special performed while she is doing her qcf BD automatically becomes an EX). I was able to make sure I added some of it into the video. I honestly still don't know why they took out some juggles that she was able to do in the arcade version.
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-CHANGE LOG-
- removed 2 and added 4 combos (out of 10 and now making it 12)
- added KO effect to final combo
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-NOTES-
01) Kyo: Aims for most damage starting with two drive gauges and building one power gauge.
02) Kula: Aims for most damage with one power gauge.
03) Iori: Aims for most damage without HD mode.
04) K': Aims for most damage with HD mode and two power gauges.
05) Terry: Aims for most damage with HD mode and three power gauges.
06) Joe: -
07) Andy: -
08) Robert: -
09) Takuma: -
10) Ryo: -
11) Benimaru: -
12) Ash: -
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-TRANSCRIPT-
01) Kyo: jp D, C xx dp C, qcf C, dp A xx qcb K xx qcf C, qcf C, dp A xx qcb K xx qcf C, qcf C, dp A, dp A, jp C, qcf-hcb P
02) Kula: jp C, d C xx f B xx dp C, qcf C, dp A, dp A, jp C, qcf-hcb P
03) Iori: jp D, C xx qcf BD xx hcb-f P, qcf AC, qcf C, qcf C, dp A xx qcf AC, qcf C, qcf C, dp A xx qcf K xx qcf C, qcf C, dp A, qcfx2 AC
04) K': jp D, C xx BC, D xx dp C, qcf C, dp A xx qcf K xx qcf C, qcf C, dp A xx qcf K xx qcf C, qcf C, dp A xx qcf K xx qcf C, qcf C, dp A xx qcf K xx qcf C, qcf C, dp A, qcfx2 AC
05) Terry: jp D, C xx BC, D xx dp C, dp A xx qcf K xx qcf C, qcf C, dp A xx qcf K xx qcf C, qcf C, dp A xx qcf K xx qcf C, qcf C, dp A xx qcf K xx qcf C, qcf C, qcfx2 P xx qcb-hcf BD
06) Joe: jp C, C xx BC, C xx dp A, dp A, qcf-hcb P (1 hit) xx qcb-hcf BD, dp A, dp A, jp A, qcf-hcb P, dC, qcf-hcb P
07) Andy: jp C, C xx BC, D xx dp C xx qcf AC, qcf C, qcf C, dp A xx qcf AC, qcf C, qcf C, dp A xx qcf AC, qcf C, qcf C, dp A, qcfx2 AC
08) Robert: jp C, C xx fB xx BC, C xx fB xx dp C, qcf C, dp A xx qcf K xx qcf C, qcf C, dp A xx qcf K xx qcf C, qcf C, dp A xx qcf K xx qcf C, qcf C, qcfx2 AC xx qcb-hcf BD
09) Takuma: jp C, C xx fB xx BC, C xx dp C xx qcf AC, qcf C, qcf C, dp A xx qcf AC, qcf C, qcf C, dp A xx qcf K xx qcf C, qcf C, dp A, qcfx2 P xx qcb-hcf BD
10) Ryo: jp C, C xx fB xx BC, C xx dp C, qcf C, dp A xx qcf K xx qcf C, qcf C, dp A xx qcf K xx qcf C, qcf C, dp A xx qcf K xx qcf C, jp CD, qcf-hcb P (1 hit) xx qcb-hcf BD, qcf K xx dp A, qcfx2 AC
11) Benimaru: jp C, C xx f B xx BC, C xx dp C, qcf C, dp A xx qcf AC, qcf C, qcf C, dp A xx qcf K xx qcf C, qcf C, dp A xx qcf C (1 hit), qcf C, qcf-hcb P (1 hit) xx qcb-hcf BD, qcf K xx dp A, dp A, jp C, qcf-hcb P
12) Ash: jp C, C xx f B xx BC, C xx qcf K xx hcb-f AC, qcf AC, qcf C, qcf C, dp A xx qcf A, dp A xx qcb K xx qcf C, qcf C, dp A xx qcf K xx qcf C, qcfx2 P xx qcb-hcf BD
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